new WindowLut(rescaleLut, isSigned)
- Source:
Window LUT class. Typically converts from float to integer.
Parameters:
Name | Type | Description |
---|---|---|
rescaleLut |
number | The associated rescale LUT. |
isSigned |
boolean | Flag to know if the data is signed or not. |
Methods
getLength() → {number}
- Source:
Get the length of the LUT array.
Returns:
The length of the LUT array.
- Type
- number
getRescaleLut() → {object}
- Source:
Get the rescale lut.
Returns:
The rescale lut.
- Type
- object
getValue(offset) → {number}
- Source:
Get the value of the LUT at the given offset.
Parameters:
Name | Type | Description |
---|---|---|
offset |
number | The input offset in [0,2^bitsStored] range. |
Returns:
The integer value (default [0,255]) of the LUT at the given offset.
- Type
- number
getWindowLevel() → {object}
- Source:
Get the window / level.
Returns:
The window / level.
- Type
- object
isReady() → {boolean}
- Source:
Is the lut ready to use or not? If not, the user must call 'update'.
Returns:
True if the lut is ready to use.
- Type
- boolean
isSigned() → {boolean}
- Source:
Get the signed flag.
Returns:
The signed flag.
- Type
- boolean
setWindowLevel(wl)
- Source:
Set the window center and width.
Parameters:
Name | Type | Description |
---|---|---|
wl |
object | The window level. |
update()
- Source:
Update the lut if needed..