// namespaces
var dwv = dwv || {};
dwv.tool = dwv.tool || {};
/**
* Opacity class.
*
* @class
* @param {dwv.App} app The associated application.
*/
dwv.tool.Opacity = function (app) {
/**
* Closure to self: to be used by event handlers.
*
* @private
* @type {dwv.tool.Opacity}
*/
var self = this;
/**
* Interaction start flag.
*
* @type {boolean}
*/
this.started = false;
/**
* Handle mouse down event.
*
* @param {object} event The mouse down event.
*/
this.mousedown = function (event) {
// start flag
self.started = true;
// first position
self.x0 = event._x;
self.y0 = event._y;
};
/**
* Handle mouse move event.
*
* @param {object} event The mouse move event.
*/
this.mousemove = function (event) {
if (!self.started) {
return;
}
// difference to last X position
var diffX = event._x - self.x0;
var xMove = (Math.abs(diffX) > 15);
// do not trigger for small moves
if (xMove) {
var layerDetails = dwv.gui.getLayerDetailsFromEvent(event);
var layerGroup = app.getLayerGroupById(layerDetails.groupId);
var viewLayer = layerGroup.getActiveViewLayer();
var op = viewLayer.getOpacity();
viewLayer.setOpacity(op + (diffX / 200));
viewLayer.draw();
// reset origin point
self.x0 = event._x;
}
};
/**
* Handle mouse up event.
*
* @param {object} _event The mouse up event.
*/
this.mouseup = function (_event) {
if (self.started) {
// stop recording
self.started = false;
}
};
/**
* Handle mouse out event.
*
* @param {object} event The mouse out event.
*/
this.mouseout = function (event) {
self.mouseup(event);
};
/**
* Handle touch start event.
*
* @param {object} event The touch start event.
*/
this.touchstart = function (event) {
// call mouse equivalent
self.mousedown(event);
};
/**
* Handle touch move event.
*
* @param {object} event The touch move event.
*/
this.touchmove = function (event) {
// call mouse equivalent
self.mousemove(event);
};
/**
* Handle touch end event.
*
* @param {object} event The touch end event.
*/
this.touchend = function (event) {
// call mouse equivalent
self.mouseup(event);
};
/**
* Handle key down event.
*
* @param {object} event The key down event.
*/
this.keydown = function (event) {
event.context = 'dwv.tool.Opacity';
app.onKeydown(event);
};
/**
* Activate the tool.
*
* @param {boolean} _bool The flag to activate or not.
*/
this.activate = function (_bool) {
// does nothing
};
/**
* Initialise the tool.
*/
this.init = function () {
// does nothing
};
}; // Opacity class
/**
* Help for this tool.
*
* @returns {object} The help content.
*/
dwv.tool.Opacity.prototype.getHelpKeys = function () {
return {
title: 'tool.Opacity.name',
brief: 'tool.Opacity.brief',
mouse: {
mouse_drag: 'tool.Opacity.mouse_drag',
},
touch: {
touch_drag: 'tool.Opacity.touch_drag',
}
};
};